Other Projects

Turnamental

Over the span of a month, I actively contributed to the design of mechanics for a tile-based game named Turnamental. In the initial week, my efforts were dedicated to extensive research on mechanics from other games within the same genre. During this research I aimed to look for ideas that are both fun and unique. After selecting a specific mechanic for implementation, I crafted a detailed design document to outline the steps needed to implement it into the game.

After I had my mechanic documented, I transitioned into the Navigator sprint, where my goal was to implement the chosen mechanic and document the process within a tight one-week timeframe. As this sprint concluded, I transitioned into the Driver sprint. Much like the Navigator sprint, the Driver sprint involved implementing a mechanic devised by a peer within the same condensed week. Where the documentation produced during the Navigator sprint served as a valuable reference guide to help implement their mechanics into the game.

Postmortem:

Click here

Wrecked.pdf

Wrecked (Board Game)

A board game I designed under the restrictions of: Be made for 2 players, have rules that fit on a single printed page using the template formatting, and have one additional single printable page that contains the game board, among other restrictions. If you'd like to read the full list of rules and restrictions, you can read them Here.Â